chơi game
/ˈɡeɪmɪŋ//ˈɡeɪmɪŋ/The term "gaming" has its roots in the 16th century. The word "game" has been in use since then, referring to something played for amusement or recreation. The term "gaming" emerged in the mid-19th century, initially referring to recreational activities such as card games, board games, and sports. In the mid-20th century, the term "gaming" began to take on a broader meaning, encompassing activities that involved simulation, strategy, and competition. With the advent of personal computers and video games in the 1970s and 1980s, the term "gaming" became synonymous with electronic games. In the 1990s and 2000s, the rise of online gaming, MMORPGs (Massively Multiplayer Online Role-Playing Games), and esports further solidified the term "gaming" as a distinct concept, encompassing a wide range of activities and communities. Today, "gaming" refers to a vast array of activities, from casual mobile games to professional esports leagues and everything in between.
playing video games
chơi trò chơi điện tử
trò chơi trực tuyến/di động/máy chơi game
Với mỗi lần phát hành mới, trò chơi điện tử này đã nhiều lần làm thay đổi thế giới trò chơi.
Related words and phrases
gambling (= the activity of playing games of chance for money and of betting on horses, etc.)
cờ bạc (= hoạt động chơi trò chơi may rủi để kiếm tiền và cá cược vào ngựa, v.v.)
Anh ấy đã dành cả đêm ở bàn chơi game.